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 Morph Mill v1.0 - New Plugin Announcement!
 By PropShop Admin on Thursday 08 July 2010 - 06:46:05

I'm happy to announce the release of my latest plugin - Morph Mill

Morph Mill is a set of plugins designed to assist in the creation and/or editing of Morph Meshes in MAXON's Cinema 4D, R10.1 or later.

It includes an 'UnDeform' (or "Reverse Deformation") tool, a 'MeshMap' (shrinkwrap + UV extraction) tool, a Vertex-Order-Preserving "Split by Group" command and a command to "Remap Point Order" (map the point-ordering of one or more meshes to match a template mesh).

The above is a fairly simplistic description of what this product can do - see the Morph Mill Product Page, and (in particular) the Online Documentation for more details.

A 30-day DEMO/Trial version of the plugin is available in the downloads section (just enter DEMO as a registration / license key), but take note that Morph Mill is currently being offered at Introductory Pricing through Aug. 10th!
 Riptide Pro - v1.7 Update
 By PropShop Admin on Monday 10 May 2010 - 04:04:52

Riptide Pro v1.7 is now available in the downloads area. This update adds .mdd file Import/Export along with some other changes..

v1.7
  • New Feature: MDD File Import*...
    A new option will allow you to Import Mesh Deformation Data (.mdd) files, converting them to mesh Point Level Animation (PLA). [* NOTE: The .mdd Import plugin is only available in the R11 or later version of Riptide Pro.]
  • New Feature: MDD File Export...
    A new option will allow you to export Mesh Animation as Mesh Deformation Data (.mdd) files.
  • Removed the old "Reset Preset Defaults" menu option...
    It wasn't actually doing anything anymore.
  • Reduced exported UV precision to 5 digits (after the decimal)...
    This will make the files smaller and is still plenty of precision for >99,9999 pixel dimension bitmaps.
  • Vertices and Normals are now written out in short-hand notation...
    This will produce smaller file sizes.
  • Fixed a few minor bugs.
  • The style/graphics of the HTML documentation was updated.

...this is a free update for all licensed users. As usual, a 30-day free-trial is available to everyone else.

 

 Undertow v1.4 Update
 By PropShop Admin on Tuesday 27 April 2010 - 03:28:09


v1.40

  • Mac 64bit build (for R11+) is now included.
  • Added new Bake UVs command.
  • Added new Relax UVs command.
  • Changed behavior of UV-Mapping commands (UV Map Box, UV Map Cylindrical Cap, UV Map Cylinder, UV Map Sphere)...
    • default = use selected polys for scaling
    • [SHIFT] key = use all mesh polys for scaling (this was the old default)
    • [CTRL] key = use camera view for projection (this used to be for [SHIFT] key)
  • Fixed averaging anomily in UVStitcher when in Point mode.
  • Fixed a few minor bugs.
  • When new mesh objects are generated (BakeUVs, Mirror Groups), the new mesh is now inserted below the existing one.
  • The style/graphics of the HTML documentation was updated and example images were added for many commands.

...this is a free update for all licensed users. As usual, a 30-day free-trial is available to everyone else.
 Riptide Pro - 64bit Mac issues - Actually...
 By PropShop Admin on Monday 12 April 2010 - 16:22:08

D'oh! Ok, after checking my records a bit, it turns out that it was the R10+ build that had a bad file in it (32bit Mac)...

I have replaced the download archive, so if you:
  • ...are currently using a Mac (32bit)
  • ...are currently using the "R10.1 or later" Riptide Pro download.
  • ...are having errors - like so:
    "Unable to open file /Applications/MAXON/CINEMA 4D R10/plugins/Riptide Pro/res/strings_us/dialogs/idc_listview1.str"

...then you should go download the file again (the downloaded zip file will be named "RiptidePro_v1p6_R10p1_041210.zip").

Since the problem I was thinking of did not have to do with the R11 (64bit Mac) build, I have gone ahead and added that file to the download section as well.
 Riptide Pro - 64bit Mac issues...
 By PropShop Admin on Monday 12 April 2010 - 13:13:23

Some issues have been reported with the 64bit build of Riptide Pro on the Mac (R11 or later). I have not yet had a chance to look into this, so the R11 build of Riptide Pro is currently not listed in the downloads section.

Just to be clear, the "R10.1 or later" build will work fine with R11 (or any Cinema 4D release later than R10.1) - with PC 32 and 64bit or Mac 32bit - it just doesn't have 64bit support for the Mac (there is no other additional functionality in the R11 build over the R10 build of the plugin).

As soon as I get a chance to look into and/or fix it, I'll post the R11 build again.

Sorry for the inconvenience.
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New Product Page for KyamaSlide PropShop Admin @ (11 Apr : 11:09) (Cinema 4D Plugins)
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