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 Morph Mill - v2.4 Update
 By PropShop Admin on Sunday 08 July 2012 - 10:47:46

The Morph Mill plugin has been updated to v2.4 and is now available in the downloads section.

Morph Mill is a set of plugins designed to assist in the creation and/or editing of Morph Meshes in MAXON's Cinema 4D. See the Morph Mill Product Page for details.

New features, a few bug fixes and some significant optimizations...
  • Remap Point Order:
    • Optimized speed by several orders of magnitude! This command was basically gutted and re-written from the ground up with some new algorithms that provide a vastly faster - and more successful - functionality. Where this command used to take minutes (or even tens of minutes) and often failed, it now does it's job in fractions (hundreths) of a second and has a much higher chance of success.
    • In addition to the changes above, the command also tries to correlate polygons within "like-named polygon selection tags" (including Material selections, Group selections, etc) to help avoid "false-hit matches" where polygons can be extremely close ('cornea' polygons over 'eye-white' polygons, for example).
    • Vertices (Points) are now transformed into World Space before comparisons are done.
  • MeshMap:
    • Fixed a memory-leak.
    • Fixed a few other potential memory-leaks (would only happen in failure conditions).
  • Split By Group:
    • Fixed a crash bug that could happen if one of the groups being split was effectively the entire mesh (or within a few polygons).
    • Added "Split by Region" command.
    • Added "Split by Material" command.
    • Added "Split by Connected Polys" command.
    • ...the above new commands also preserve vertex-ordering, but that's probably only needed for the Split by Group (related to creating morphs).
...this is (as usual) a free update for all licensed users and a 30-day free trial is available for everyone else (just enter DEMO as a license key).

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 PolyMass - Mac build now included
 By PropShop Admin on Saturday 30 June 2012 - 16:17:13

Darter (David Wickenden) has provided a Mac build of the plugin which is now included (along with his XCode project file) in the archive.

I have updated the download link, but there's nothing new there for PC users and the version was not updated.


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 PolyMass v1.2 update
 By PropShop Admin on Wednesday 27 June 2012 - 02:52:47

...I couldn't help myself .

The v1.2 update now switches out the tag's icon, depending on which mapping mode is active.

Other changes were just to tidy up the code and comments somewhat.

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 PolyMass v1.1 update
 By PropShop Admin on Tuesday 26 June 2012 - 17:06:09

Sorry for the quick turn-around ...

New in v1.1:
There is now an option to map the user-supplied Polygon Selection tag to the user-supplied Vertex Map tag.

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 PolyMass v1.0 - new Cinema 4D plugin
 By PropShop Admin on Tuesday 26 June 2012 - 01:21:06

PolyMass is a Cinema 4D Expression Tag plugin based on some COFFEE code from Darter (David Wickenden), found in this thread.

It parses a user-supplied Vertex Map tag and sets up a user-supplied Polygon Selection tag based on the weights from the Vertex Map tag.

See the PolyMass Product Page for details.

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