Riptide Pro - v2.5 Update
 By PropShop Admin on Wednesday 20 June 2012 - 11:40:35

The Riptide Pro plugin has been updated to v2.5 and is now available in the downloads section.

Riptide Pro is the premier Wavefront .obj (as well as .mdd file) Import/Export plugin for Cinema 4D with many advanced options and user-defined Presets.  See the Riptide Pro Product Page for details.

v2.5

Additional Cinema 4D Release/compatibility changes, Optimizations, bug fixes, etc... [NOTE: There were a few internal (unpublished) versions between v2.2 and v2.5 but all the relevent changes are listed below]
  • New Feature: "MDD Deformer" added as an alternate .mdd file Import option. The previous .mdd Import option baked the .mdd file deformation data into Point-Level-Animation (PLA) keys on the effected mesh. That option is still available, but the new deformer offers a bit more control and only loads the 'current' animation frame info - on an as-needed basis (potentially slower if you have slow drives, but can save a ton of memory being used at any particular time).
  • New Feature: Added (a special) option to merge "color-only" materials when Importing. Most people will likely never need to use this set of options ("Special" sub-tab on the "Materials" tab)... there was a certain process that was generating tens or even hundreds of thousands of "Color Only" materials - basically using materials as a stand-in for a single bitmap texture file. This is a highly unusual situation, but my plugin (and Cinema 4D itself) were never designed to work with so many materials. What these new options allow you to do is to 'merge' similar colors, thus reducing the total number of materials being loaded in the scene.
  • Optimizations:
    • The Name and Path of the existing Document are no longer altered when Importing into the current Document - they are only altered when the "New Document" option is enabled on Import.
    • re-engineered several areas of the code to be up to several orders of magnitude faster when Importing or Exporting large (or extreme) numbers of materials and/or groups.
    • Optimized UV-compression code once again - there's really no good reason to not use the "Compress" option when Exporting now.
  • Bug Fixes:
    • Fixed all string naming (materials, groups, etc.) to allow for full 8-bit characters.
    • Fixed Export module to apply the current (global) rotation matrix to exported Normals [hard to believe this bug existed so long before I heard about it...].
    • Fixed a rare (?) Export crash-bug.
    • Fixed bug where... you can now (once again) directly load a .mtl file (ie. instead of a .obj file).
    • Fixed potential crash bug if Texture Tag is missing Material.
    • Fixed confirmed crash bug if Texture Tag is missing Material (separate from above).
    • Fixed potential crash bug if Selection Tag has out-of-range values.
    • Fixed bug with UVs and Norms on triangles if not compressing.
    • Finally fixed UV-Baking to correctly handle offset/scaling from Texture Tag.
...this is (as usual) a free update for all licensed users and a 30-day free trial is available for everyone else (just enter DEMO as a license key).


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 Morph Mill Price Reduction
 By PropShop Admin on Friday 21 October 2011 - 12:29:50

Morph Mill is a set of plugins designed to assist in the creation and/or editing of Morph Meshes in MAXON's Cinema 4D.

This handy plugin is now more affordable than ever with a price reduction to just $25.00 USD!

The plugin includes:

MeshMap - a Tag Plugin to help shape-match / shrinkwrap one mesh onto another, including a feature to help restore the mesh topology when that process gets messy.
UnDeform - a Tag Plugin to help in the creation of Joint-Controlled-Morphs (or Joint-Corrective-Morphs), also known as JCM for short. This plugin is a usefull solution to problems encountered when using Cinema 4D's unwieldy Deformed Editing mode.
Remap Point Order - a Menu Plugin that can be used to re-order the Points/Vertices of one or several mesh(es) to match another.
Split By Group - a Menu Plugin to split a full/welded mesh up into individual body-part group meshes (typically used by Poser for Morph Targets) - while preserving Vertex-Ordering in the process.
Group Tag - the Group Tag is used by the above Split by Group command to identify which polygon selection tags should be considered groups [NOTE: This tag only shows up if you don't already have Riptide or Riptide Pro installed].

See the Morph Mill product page for additional information.

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 Undertow - v2.4 Update
 By PropShop Admin on Sunday 16 October 2011 - 05:41:19

The Undertow plugin has been updated to v2.4 and is now available in the downloads section.

Undertow is a suite of 23 tools/commands primarily designed to assist UV-mapping within BodyPaint3D, with an additional focus on a workflow of using C4D's Symmetry Object during the modelling process (see the Undertow Product Page or Online Documentation for full details).

v2.4

New feature...
  • New Feature: Added a new "UV Texture Template" command. This command will open a dialog to allow you to export uv-template(s) for the selected polygonal mesh, with various options for filtering (based on Material, Group or Region selections), coloring and output dimensions. It outputs files in the following formats...
    • .tiff (includes alpha channel/mask)
    • .psd (includes alpha channel/mask)
    • .png (includes alpha channel/mask - PNG format only available in R11.5 or later builds)
    • .bmp
    • .jpg
...this is (as usual) a free update for all licensed users and a 30-day free trial is available for everyone else (just enter DEMO as a license key).

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 KyamaSlide - v1.3 update
 By PropShop Admin on Sunday 09 October 2011 - 03:21:01

A new version (v1.3) of KyamaSlide is now available in "Additional Cinema 4D plugins (free)" section of the downloads page.

In addition to a few other changes, the following new features have been added...

  • A New "Distance Scale" control (provides finer precision of slide movement)
  • 4 new 'Action' buttons...
    • To Center (Smooth)
    • To Center (Sharp)
    • To Center (Mixed)
    • To Center (Flatten)

...for a list of changes and descriptions of the new features, see the included Readme file.

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 I'm Back
 By PropShop Admin on Thursday 31 March 2011 - 23:50:02

Ok... new drive is in, OS re-installed - I'm "live" again .

I still have a lot of busy-work to do to get fully back up to speed, but I can at least process plugin License Keys / Purchases and answer e-mails again.

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Computer Trouble PropShop Admin @ (29 Mar : 04:12) (Site News)
Undertow - v2.3 Update PropShop Admin @ (21 Mar : 01:28) (Cinema 4D Plugins)
I/Ogre v2.3 Update PropShop Admin @ (19 Mar : 05:08) (Cinema 4D Plugins)
Riptide Pro - v2.2a Update PropShop Admin @ (14 Mar : 18:57) (Cinema 4D Plugins)
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